Stagnation Report 6/19

Much improved progress compared to last month, let’s see wat happens

Stagnation Report 6/19

6/30
340pm
lots of zombie crisp effort today, much progress, much wow.

6/26
1pm
must have put like 10+ hours in zombie crisp, pushing forward.

6/22
257am
worked several hours on zombie crisp, decided to remove all banners and full screen ads from my games, and implement only rewarded ads.

6/21
436am
lol app rejected from apple, back to zombie crisp update, worked for several hours on it.

6/20
302am
submitted to apple

6/15
1245am
published desiigner sim to android.

6/11
435pm
worked like 7 hours on app today, finally fixed the issues.

6/10
118pm
spent over 6 hours trying to fix a single bug with admob. Still not fixed.

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