Archive for the ‘StagnationReport’ Category

Stagnation Report 11/2014

Super Brief: Amazing month with big breakthrough in making my game fun, but also a long 2 week break where i did nothing, im back at it now though still optimizing some things but also implementing final touches and stuff. The most difficult parts are in the past, game development related at least… ONWARDS!!!!! AHHHH!!!

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Stagnation Report 9/2014

Very productive month with a very unproductive 3 week period. I guess I finally burned out for a little while and took a break from working, but at the very end i got significant work done. That’s the nature of the journey, minor setbacks come and go and progress is slow but steady.

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Stagnation Report 8/2014

The month started out weak but by the end I was working on my game daily, I’m at the optimization stage at this point, there will be no new features added into the game, It’s a painfully slow process making my first to be released game but it’s a path we all must take on the way to success, the knowledge won’t enter my brain on it’s own.
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