Stagnation Report 11/2014

Super Brief: Amazing month with big breakthrough in making my game fun, but also a long 2 week break where i did nothing, im back at it now though still optimizing some things but also implementing final touches and stuff. The most difficult parts are in the past, game development related at least… ONWARDS!!!!! AHHHH!!!

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Stagnation Report 9/2014

Very productive month with a very unproductive 3 week period. I guess I finally burned out for a little while and took a break from working, but at the very end i got significant work done. That’s the nature of the journey, minor setbacks come and go and progress is slow but steady.

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